package game.map.generator;

import game.graphics.Block;

import java.io.Serializable;
import java.util.Random;

public abstract class BasicGenerator implements IGenerator, Serializable
{
	public BasicGenerator(Block[][] blocks)
	{
		this.blocks		= blocks;
		this.mapWidth	= blocks.length;
		this.mapHeight	= blocks[0].length;
		
		this.randomizer	= new Random();
	}
	
	private Block[][]	blocks;
	private int			mapWidth;
	private int			mapHeight;
	
	private Random		randomizer;
}
